Wednesday, April 22, 2015

Glard Commando

This is a low poly 3D model character for game with hand paint style. We were allowed to use only color map and make it  looks 3D.



UCSC game project " Eruption""

I'm building low poly 3D models which base on concept arts. The concept arts were designed by Fiona woo, Anh Duy Nguyen, Jonathan Chu, and Ben Chian.







 

Sunday, January 18, 2015

Monday, January 12, 2015

Giant character

Here is a 3d model Giant character and it is one of my BFA class assignment.  First,I got inspired from my friend 's concept art. He did this giant character design base on the Ghost story. i decided to build this model in 3d by using z brush and maya. Anyway, it is still in progress.







                 













Environment modeling Italian house after world war II stylize

Here is another BFA class project. It was an environment  3d modeling base on Marcovaldo story. we got only a week and half to finish it. It was a stylize Italian building model with hand painted texture. we allowed to use only color map like a blizzard style. 




Environment modeling "Satanic ritual cart"


Here is one of my 3 d model personal project. It is a low poly 3d cart that may fit in to game.






Environment modeling in Ghost story theme


This is one of my BFA class assignment. It is an environment 3d model for game. I got assigned to build a small scene environment which base on "The thing on the door step" by HP love craft . i chose to build the murder scene which take place in the basement. After i finished modeling and texturing, I put the model in to unreal engine 4 for the lighting test.